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by mindstab
4666 days ago
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Seems kind of harsh on the kids. Sure they don't need tech to play and won't notice it immediately but tech proficiency is so important and this day and age and he's setting his kids back with this, I want to say selfish, project. |
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Take John Romero, who loved playing video games, but didn't have the endless quarters to play them in the arcade. So he started creating games by programming them, playing them and tweaking them endlessly. And that's where he learned game design (he was the designer of Doom and Quake).
This isn't to say that this is the "greatest generation" of technologists or something -- they were merely well-suited for what came afterwards, which was an exciting time anyway.
However, I will venture to say that those who come of age in the early years of a certain technology, art form or skill seem to have fewer limits on their creativity. When you have stood on the shoulders of giants your whole life, you are much less likely to have "ground-level" ideas. You want to program the next great MMORPG, not a game about mutant camels.
So maybe this is a poor technological environment on the average, but it could be argued that it could engender a rare sort of brilliance as well. Since it seems that there is certainly an eccentric streak at work (parenting as performance art?), that seems like a possibility.