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by x0054
4664 days ago
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That's why I am of a firm belief that if you are going to pirate software, at least have the common decency to crack it your self and NOT REDISTRIBUTE. On a side note I am amazed that more developers do not sign their own code with checksums and alteration verification routines. Sign your software, then do a runtime check if the code has been altered. If so, after few hours of use, present the user with a nice message: "Congratulations, you have a cracked copy of our software. We find it sad that you did not want to buy it from us. It's possible that we may starve as a result. In any case, we would like you to stop using this copy. To encourage you to do so we are going to begin now uploading the contents of your hard drive to our servers. You may stop this process at any time by closing the program and removing it from your computer. Thank you." |
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A non-game example off the top of my head is Milkshape 3d, a basic modelling software that was popular in the early 00s because it had importers and exporters for the games that were wildly popular then such as Counter-Strike.
The teenagers using it had no money to pay for the full version, so cracking of it was rife. Eventually the "anti-piracy" mechanisms built into it by the author got crazy enough that the program was essentially broken.
I can't really remember specifics, except that it crashed your computer (!) if you tried to use a certain app-sniffing software.