Hacker News new | ask | show | jobs
by pdenya 4672 days ago
I've heard a lot of complaints against flat mentioning novice users specifically and I have 2 things to say to that in regards to iOS7:

1) It's a tool people use daily that they'll get used to quickly, I don't mind if new users have a slightly higher learning curve (in theory, I don't concede that it's actually the case here).

2) Anecdotally it seems to not be difficult to figure out. My 3y/o has had no additional trouble navigating my iphone/ipad since I upgraded to iOS7. Neither has my wife or my 4y/o.

1 comments

The key point is flat tends to remove visual affordances. E.g. The iOS6 video player has a bright blue 'done' button. A quick visual scan finds that button immediately. iOS7 foregoes the button for just the text, so now it looks like every other UI control, requiring the user to now read instead of scan. Yes, it's small, but I've noticed that since using the iOS 7 betas I feel a little less connected to my phone for lots of small reasons like this.

Regarding your second point, it is still quite easy to figure things out. But, I'd contend that it is harder than before. I just wish we could have a balance between extreme skeumorphism and flat designs.