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by tpetrina 4669 days ago
This failed to go beyond Flat UI concepts, it merely compared iOS and Android guidelines. It's more of a "contemporary Flat UI design".

When viewed that way, it actually is a good article.

2 comments

I second this. The author provided a comparison between the two system anyway. Though I think he is more likely talking about this topic from an Android user's perspective. I wrote my thoughts regarding iOS 7's UX almost 2 months ago: http://mattzlw.wordpress.com/2013/07/24/ios-7-beta-ux-thinki... Moreover, flat itself is just a name we call on graphic design. It is just one of many elements of UX design. Everything starts from a bar with a large screen on our palms.
I was expecting something more along the lines of this post that I wrote a few months ago: http://interuserface.net/2013/05/flat-is-not-the-opposite-of... One of my draft titles for it was "moving beyond flat and skeuomorphic."
Yeah, I smiled looking at first screen-shot of "overskeumorphic" iOS 6 which shows both flat-designed and double skeumorphic power level indicator (;