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by dualogy
4673 days ago
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Since Unity is targeting iOS, Android, Blackberry, WinPhone, Mac, Windows, Linux, Web all equally, I don't see a big correlation there. Also seeing Android's global market share, iOS is basically a fringe target for me these days, just slightly above BB and MS in terms of relevance. With their Asset Store, they can easier gauge what Unity users need so badly they'll even pay for. Unity is used a lot for 2D games, yet is very 3D-centric, so there are many popular and I presume profitable 3rd-party extensions to make 2D first-class in Unity. So it makes a lot of sense for them to cater more "natively" to this segment of users. |
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Are we already at the point where Apple is irrelevant to the app vendors?