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by rvkennedy
4667 days ago
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His argument is really against using exceptions as part of normal operation, which I agree with. I've noticed when writing plugins to big monolithic programs like 3DS Max and game engines that these tend to throw and catch exceptions as a matter of course, which is a pain when you're trying to debug your own plugin code. An exception should mean "normal operation cannot continue", and should signify a bug in your code. As such, it is an exceptionally good software development tool. |
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