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by IvyMike 4686 days ago
Once upon a time, I learned to play the game Go.

One of the key insights I took away was that if you directly attacked an enemy in a weak area, the enemy would defend in that area, making him strong there. Almost always you would end up with an impenetrable wall on both sides.

There's an art to pressing your advantage in an area without making it an 'attack'.

(In the end, I never really got that good and haven't played for years, so actual good Go players may find my insight pretty naive.)

2 comments

Go is an awesome game and, dare I say, strategically superior to chess ;)
Risk has this same dynamic. Going head to head on main choke does nothing but let the other players come in and mop the floor with you and your opponent.
I agree. This also shows up in Stratego on some levels, with the interesting twist that you can't understand the size of the force in each area.