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by alexfringes 4690 days ago
Unsure what the Chrome support is like for 10.6 but current Chrome has WebGL enabled by default. In Safari, you can manually enable it through Preferences>Advanced>Show develop menu in menu bar. Then check "Enable WebGL" in the Develop menu.

[EDIT: Also see wmil's comment below.]

1 comments

Chrome is at the latest version. Even adding the "--ignore-gpu-blacklist" flag doesn't make it work. It does output some debugging info: "(0) : fatal error C9999: marking a sampler that is not a scalar Cg compiler terminated due to fatal error"

Enabling WebGL in Safari has bugger all effect. Well, not entirely nothing... it keeps refreshing, freezes while loading or displays the message that "Safari can't display this webpage", reinforcing my very negative opinion of that browser.

Try "--enable-webgl --ignore-gpu-blacklist "
WebGL was already enabled. I doubt the Cg compiler would have thrown an error if it weren't, anyway!