It always uses the BT.601 colormatrix to perform the YUV -> RGB colorspace conversion. While for HD material one should use the BT.709 colormatrix.
In practice you will notice darker reds that are closer to purple for this implementation error.
It always uses the BT.601 colormatrix to perform the YUV -> RGB colorspace conversion. While for HD material one should use the BT.709 colormatrix.
In practice you will notice darker reds that are closer to purple for this implementation error.