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by ender7
4697 days ago
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The real hits to performance do not come from "I did X writes" or "I did Y reads", but rather from situations such as "I did X writes interleaved with Y reads, which caused Z reflows". Or "I needed to update a tiny part of the screen but triggered a full-page repaint". Or "I'm doing complex animation X, but am not triggering hardware acceleration." Reflows are very expensive. So are repaints. Chrome dev tools will allow you to detect issues with both of those. |
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