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by mturmon 4699 days ago
I have several of the pay-for-use productivity apps mentioned, and my experience was like the parent comment said. Initially got the app to fix a problem (content creation/editing is difficult on an all-touch device). But just fooled around a little and never really got engaged. I still do that stuff on my laptop.

My take-away was that I wanted precise pointing and a keyboard and a big screen for those tasks, because I'm fussy about the results.

But like a lot of the HN audience, I'm not very typical, so my experience may mean little ;-).

Regarding payment model, payment wasn't the issue. It was functionality.

1 comments

Every experience means a lot! People seem to be very purchase-friendly when it comes to mobile these days even though from a productivity standpoint, most work is still done on laptops/desktops. You need that larger screen, tactile input, etc., in order to complete complex tasks that involve switching among various tasks that require more than swipes and taps.
Yep, I thought it would be fun to use a touch-based app for drawing diagrams.

Turns out that to get the lines straight, group/ungroup objects, line everything up, choose fonts and colors, etc., etc., it takes a lot of input that is not particularly well-done using touch.