| I realize you guys aren't lawyers, but I want to see if any if you have dealt with this before. Here's what I am considering doing: I want to use the art work from GPL-ed games, and I don't want to distribute my source code under the GPL. Here's what I'm considering doing: * write my iPhone game (not releasing it's source) * when run, my iPhone game contacts the debian (or source forge) servers; downloads the corresponding .tar.gz or .deb * my iPhone game then extracts the art work + boots up and runs the game * this artwork, of course, will then be cached on the phone for future uses I'm thinking of doing something similar for desktop games too. 1) has anyone tried this?
2) has anyone considered this?
3) before I pay expensive lawyer fees -- is this clearly legal or clearly against the GPL? thanks! |
> * when run, my iPhone game contacts the debian (or source forge) servers; downloads the corresponding .tar.gz or .deb
...
> is this clearly legal or clearly against the GPL
It is clearly against the spirit of the GPL. Do you really want the negative publicity of being a parasite, even within the letter of the law?