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by justinhj
4709 days ago
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You'd need to sell a lot of bread to make even an average US game programmers salary. The reason being that the work is creative and technically skilled. There are fewer people able to do it and that pushes up salaries. Like any industry there are exploitative employers, but it's just a case of finding or making a good place to work. The video game business is constantly changing in terms of the types of games people will pay for and the technology used. There's a never ending demand for new games. |
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A new street food vendor only competes with other food vendors in the area. A new game developer competes globally, against both established studios and hobbyists happy to work for free because it's fun. You have people who want to make games so badly they'll fight to get in, knowing fully it's low pay and long hours.
Any way you look at it, the reason game developer salaries are relatively low is because supply for the jobs is higher than the demand.
It's a bit silly to compare the two because the economics are so different (local, non-scalable product vs. global product with zero marginal cost), but I stand by my assertion that there's no inherent reason why game developers should earn more, on average, than food vendors.