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by apmee 6240 days ago
"I’m not feeling that good about the design at the moment as it’s shit," made me laugh.

Also it's always heartening to see even great designers like Mike have to scrabble and grab for inspiration.

2 comments

I've found there are generally four stages to my own designs:

  1. This is shit
  2. Okay, I'm getting somewhere
  3. This is pretty good!
  4. This is shit
I don't know why, but if I look at a design for too long I end up hating it, even if I liked it initially. So I try to get away from my work quickly if at all possible.
As an animator, this happens to me often - even if the stuff is good!

After you view something for hours on end, your mind become numb to the nuances that make it great. On a tight deadline there isn't always the luxury to actually get away from it. My solution is to look at some work of other animators that inspire me - but only for a couple of minutes - then go back to my animation and prepare myself for the "Single Viewing Moment of Truth". I get one or two truly objective viewings of it until my mind slips back into the abyss, so I keep my pen in hand ready to scribble notes about what I see.

I agree, Web2.0 for developers and Web2.0 for designers are two completely different cultures.