| Whoa, this is really awesome! For those that don't know, airbreathing engines are MUCH MORE efficient than conventional rocket engines. Not only in terms of weight saved from not having to lug around too much O2, but also because of the way it works inherently. I decided to make a space game once, with real world stuff on it, and settled for the Triton engine for my game spaceship, I did lots of research about rocket engines, and I was very sad when I compared them to airplane engines and it was clear how better they were, and yet useless in space. But I never had this idea of mixing both... It sounds so awesome that I cannot describe it. Also it allow some sci-fi stuff that is frequent but so far very broken (that is small fighter spaceship planes hybrids that can enter and leave atmosphere at will, that for now were usually handwaved by the author to explain that it has some weird super efficient rocket engine... with this tech that sort of stuff is less improbable) |
If they can get it off the ground this could easily make things so much easier to get into LEO, since the main engines wouldn't have to carry around half the equation it'll mean much higher thrust to weight ratios, which means cheaper, and then you could have a much smaller craft increase it's orbit with smaller engines and a much lower delta-v than is needed to reach orbit normally. Take that and add a single larger setup that'll get large heavy things in orbit (we've got that now with modern rockets) and you could leave a station in orbit that could act as a bit of gas station for the smaller ones. That alone could make moon transits far more economical, though it still leaves the problem of what do you do when you get there, the resources available aren't incredibly valuable or anything.