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by banachtarski 4724 days ago
Disclaimer: I work for the company featured in this article.

I think this view is a bit myopic. Just because the controls are imprecise, doesn't mean the games can't present a deep experience. Certainly existing FPS games and RTS games would not do well on a touchscreen device. The reason why games on mobile and tablet platforms have done so poorly up to this point is that they merely try to emulate a genre of games that was built from the ground up with a different platform in mind (PC or console).

When GoldenEye first came out, the controls were abysmal compared to what was possible with Counterstrike on the PC. But console developers eventually learned to adapt (dual stick controls) and change the feel of the game to be console appropriate. This needs to happen for mobile and tablet as well. My hope is that the push to create meaningful gaming experiences will engender innovation in this space that nobody has seen yet (new game genres, new input methods, etc).

1 comments

Console shooter gameplay is still slow compared to PCs with their mice and keyboards. I like the speed and I like the precision.
This is my point exactly. The game that will take off on tablet is certainly not going to be a shooter. At least, not a shooter that even remotely resembles anything on the market right now. There needs to be a paradigm shift.