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by drewolson 4733 days ago
Author here.

From what I've read/seen, the go blocks are lightweight thread-like processes multiplexed onto a thread pool. You may be correct about using Thread/sleep, ideally I would have used (timeout ...) and then pulled off the channel. However, I didn't want to introduce the concept of channels too early in the post, so I felt Thread/sleep worked as a compromise.

3 comments

Thread/sleep will block the entire thread. The thread pool could create more threads, but core.async uses a fixed thread-pool, so, yeah, don't use Thread/sleep in a go block. A timeout channel would be the way to go, or, you can use an alternate core.async implementation, which is a (small) part of the Pulsar project: https://groups.google.com/forum/#!topic/clojure/1xxxTti6Vi0 (I'm the main author)

We will have full API and semantic compatibility when version 0.2 is released next week. Pulsar also has cluster distribution and an Erlang-like actor framework.

Because Pulsar uses instrumentation at the bytecode level, you have more freedom within Go blocks. You wouldn't use Thread/sleep in the Pulsar implementation, either, but Strand/sleep will do the job. It detects whether you're in a go block (implemented as a fiber in Pulsar), in which case it suspends the fiber but doesn't block the thread, or within a normal thread, in which case it will simply call Thread/sleep.

Yeah, Thread/sleep isn't quite what you want here:

(time (let [c (chan), n 1000] (dotimes [i n] (go (Thread/sleep 50) (>! c i))) (dotimes [i n] (<!! c))))

"Elapsed time: 8412.25733 msecs"

(defmacro gosleep [millis] `(<! (timeout ~millis)))

(time (let [c (chan), n 1000] (dotimes [i n] (go (gosleep 50) (>! c i))) (dotimes [i n] (<!! c))))

"Elapsed time: 91.278469 msecs"

ETA: for comparison, here's what happens if you actually make 1000 system threads:

(time (let [c (chan) n 1000] (dotimes [i n] (thread (Thread/sleep 50) (>!! c i))) (dotimes [i n] (<!! c))))

"Elapsed time: 4183.669835 msecs"

Thanks (and thanks to pron). I've updated the post to include a warning against using Thread/sleep in go blocks for "real" code.
I feel silly though that this is the one thing I've commented on, so:

This is an awesome post, thanks for it ^_^

Yah, for demo purposes of wanting to show something taking awhile thread/sleep is very convenient. I have no idea, time.sleep in golang might actually block a real thread too. I'm just curious if blocking in a go block could starve your thread pool or if there is some magic being done by the macro to even correct for that?
There isn't. Thread/sleep will block the thread and potentially starve your thread pool. Be careful not to do it.