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by tseabrooks
4729 days ago
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Watch the first couple of videos.. It's pretty clever and cool. Doesn't look like it'll be fat friendly. All that aside, let's pretend like we're responsible adults for a second. The video, especially the end of the first, sort've makes me think this might be the "line". People have talked about violence in video games, and realism, and for the most part I don't think there is any real issue today, it's all malarkey. Something like this, however, changes the game. It's suddenly a very different experience when you have the VR goggles on and the VR running board and you gun down civilians in CoD, or kill XYZ in random FPS. tl;dr. Does the omni + oculus rift increase realism enough that violent games require extra caution? |
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The secret jumped out at me when I read that drone pilots were getting real, bona-fide combat PTSD just from pushing the button while looking at those grainy monochrome heat images. People (almost all of them) know the difference between real and imaginary. "The Line" is in us, not on the screen.