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by mjn 4739 days ago
The style of a minimalist interface that starts sprouting things, somewhat ASCII-game-ish yet also rather dynamic, reminds me a bit of Candy Box: http://candies.aniwey.net/ . It's an interesting UI and 'reveal' style for a game, and glad to see another one using it. Feels somewhat refreshing.

edit: Ah ok, if you view-source it mentions Candy Box as an inspiration.

3 comments

And Frog Fractions is worth checking out if you like Candy Box.
Frog Fractions is worth checking out, full stop.
Jesus, this is amazing.
how does it even relate to Frog Fraction ?
Frog Fraction does not relate to things.

It is just worth mentioning from time to time.

That's your opinion.
I don't get it. I liked A Dark Room and Candy Box, but hated Frog Fractions, which is completely unrelated.
They're related in the sense that the type of gameplay changes and unfolds as you progress.

Frog Fractions is much more linear, I suppose. You move from one game type to the next, instead of having multiple in parallel.

To anyone else trying Candy Box, a few hints to get started:

- Wait until you have 60 candies (new options appear)

- Click the cowboy hat 4 times

- Buy the wooden sword

You can also click on the lollipop to lower the prices.
If you want to cheat, open the devtools, and type candies.nbrOwned = Infinity.
Isn't this a lot closer to dwarf fortress?