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by fhd2 4739 days ago
Now that's good news.

I feel this whole "but IE won't ever support it!" argument was seriously holding WebGL back. IE still has very significant market share, and since they arguably got their act together lately, I doubt it's going to get smaller in the short term.

Considering that existing C++/OpenGL code bases can be ported to the web relatively easy with Emscripten, my bet is that we'll see a bunch of games come to the browser over the next ~3 years.

1 comments

IE has a lot of market share with IE7, IE8 and possibly IE9. They don't have a lot of marketshare with IE11 - and possibly never will.

So the argument that "WebGL is not supported by IE so I'll never use it" was pretty bogus anyway, since the people using those versions of IE were probably never in your target market anyway.

You're right. Last time I checked, IE8 was still the most popular IE version. However, since IE9, it's being updated automatically, so I have some hopes that most IE users will end up using the latest version, just as with Chrome and Firefox.

The main reason for IE8's popularity is probably that it's the last IE version available on Windows XP, which is still popular. I really hope Microsoft gives up on the idea that new browser versions can only come with new OS versions.

But still, even if only 10% of all IE users use IE11, that percentage can only grow. Previously, IE was a dead end for WebGL. Now there's a perspective, and that's probably good enough.