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by spaghetti 4744 days ago
I have a few thoughts on this in no particular order:

- It would be interesting if the top list gaming mentioned in the article was eliminated by replacing download or install count with something more meaningful like "frequency of app open" or "average time spent in the app per day". These can still be gamed but it's harder than just gaming a metric that relies only on download or install count.

- There should still be some sort of collaborative filtering. I favor improving the top list's ranking algorithm over getting rid of the top list.

- Giving new apps more chance to succeed or exposure could be implemented similar to how HN includes job postings. Namely the listing is put in the top spot of "the list" for a bit and slowly falls down. In the app store the new app should probably fall rapidly unless user-engagement is high. How to measure that? Download count is too easy to game so other metrics would need to be used.

- I think developers should be mindful that they're selling to (in general) everyone and not just other developers. When Marco mentions "high-quality" apps he's speaking from a developer's perspective. And developers often care a lot about details that the general public doesn't notice or doesn't care about if they do notice.

- The app store should be faster. The iTunes load time feels too long these days.

1 comments

That would involve sending a message to apple every time you opened and closed an app. How would you feel if Apple was storing details about how often you used your various apps on their servers? I'm sure a lot of people would be outraged