| I look at this a little differently, Im not going to opine on the character of the CEO or his employees. Besides raw economic factors and the trend-happy game industry, I think its worth it to ask: What on earth are we building? And why are we building it? Its OK to build games we all need entertainment. Nothing wrong with that. But Zynga games were obsessive click factories which were as far as anyone can tell designed to be addictive. As an engineer, I have worked at places that had so called "projects" designed to "get more clicks". That may include a lot of web shops. Usually for ad revenue. But if you think about that from an engineering perspective, what a woeful, sad day it is to have your boss come to you with that mission. Its the day you realize that what you built has no real value to the user, and is a self serving mechanism to get meaningless clicks out of your robot users. In the old days we made software that people wanted to use and we didnt care how many times they clicked on a cow. Or on an ad. |