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by nddrylliog 4769 days ago
Thanks for the feedback!

Many people have complained about @door vs @left/@right - the reason for that obviously was poor decision-making during crunch time.

Making the game accessible to non-coders (it is - they just take more time - but are usually better at riddles) was hard, and caused some hard decisions to be made.

I'll try to make Episode 2 more polished. All this feedback is very valuable, though.

As someone once said: "If you're not ashamed of it, you haven't released it soon enough".