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by arocks 4763 days ago
Hi! This is the author. I was pretty sure that someone would point this out and I completely agree.

But, even Programming has to be taught. Among the many ways to learn programming, I think the best approach is to demonstrate how a good progammer programs and explain the thought process.

3 comments

I gotta say, this looks like it was copied from tutsplus. But hey, if it helps people, who cares. I don't.
I would like to clarify that I was working on this, on and off, since last year (yes, it takes quite a bit of effort to create video tutorials). I read the tutsplus course page and it seems it is a course for teaching Django to beginners. It seems our approaches are different too.
Anyone have a reference to the Tutsplus tutorial? Curious to see how that differs from this one.
yeah is copied from tutsplus :-/ the only difference being its distributed for free
Rubs me the wrong way where people don't give the necessary credit.
I agree with you on that. I didn't mean to say that the idea or the video wasn't good.
When you say programming has to be taught, do you include being self taught?
Definitely agree with this. I learnt to program with a lot of trial and error.. no screencasts or online workshops.

Also - I haven't actually watched the screencast, but looking at the text the virtualenv setup seems very wrong.

Embarrassingly enough, I learnt to program in Game Maker when I was pretty young. I still remember the day when it clicked what variables were :P
Game Maker is fun, I still play around with it now and then.
I still consider Game Maker to have the best standard library for actually making 2D games of any engine I've encountered.
It is really quite good at what it does, and it's an easy way of building quick and dirty .exes too.

I do wish knowing GML was good for something somewhere else though. Or that it used another language like Python for its scripting.

Don't be embarrassed. You've got to start somewhere.