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by 38leinad
4772 days ago
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Anybody knows how other companies like universal's animation department (ice age, despicable me, ...) stand technology-wise? From the visuals, i always assumed pixar is setting the standards but now knowing that they just start to use unified raytracing, the gap might not be that big... |
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SPI have been using full GI pathtracing with Arnold renderer for the last 5 years, and Blue Sky (studio which did Ice Age) has their own GI raytracer they use as well.
Also, Pixar don't actually have that big a renderfarm - they don't need it. Other places like Weta and ILM have renderfarms that are much bigger, but are used for multiple productions at once, and for doing things like compositing and fluid/cloth/physics sims.