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by danielweber 4770 days ago
The PC gaming industry is a market for lemons[1]. There are legit customers out there who won't steal your stuff but far too many of them will just pirate it instead of paying for it. And so everyone has to deal with draconian DRM methods.

Because there are so few modded consoles, though, the console game market works much better. You can buy a game, lend it around, borrow it from Blockbuster or Gamefly, or sell it. If you don't have the disk, you generally can't play. (Yes, there are people who have defeated this. They are an incredible minority that aren't worth paying attention to.)

They are taking away that option. I fully understand why publishers of PC games try to lock stuff down, despite the very best peer-reviewed research being published on torrentfreak saying they shouldn't. [2] But for consoles I must object.

[1] http://en.wikipedia.org/wiki/The_Market_for_Lemons

[2] This was sarcasm.

1 comments

If the console market is better then why do they want to implement stronger DRM measures? Feels a bit unfair.

PC: Oh, the piracy is too much we need stronger DRM.

Console: We control the entire chain, we need stronger DRM to maintain that control.

Yes, that is the basis of my objection.