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by potatolicious
4795 days ago
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I work on an app with a lot of custom UI - custom UIControls, heavily custom UIViews, etc. Storyboard is a complete no-go for us because of this. Its primary strength - the nearly-WYSIWYG preview, is completely gone, and what's left is the insane XIB system and lack of scriptability. The app I work on also does a great deal of custom drawing instead of relying on a truckload of assets. This has given us incredible speed and flexibility where we can tweak, refine, and polish without tiresome trips to our designers for assets (perk: your designers don't hate you for the endless grunt work). None of this fits well into a Storyboard-based workflow. There is, IMO, a lot to be said for proceduralizing your UI instead of a reliance on a massive bundle of assets. It's a topic I do not see being covered in the iOS community but confers incredible speed and flexibility (and download size, oh man the download size). |
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