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by jack_trades
4795 days ago
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I want to respectfully disparage your statement. Doubling zero is zero. Doubling a small amount is likely still a small amount. They need to sell somewhere like 10k units to make this effort worth repeating, let alone a profit model. That means they better get working on getting this in the hands of 150k pirates. 7% of freeloaders is no small or easy task and compare time and energy trying to convert the sinful vs. pandering to the pious. Stop trying to fix culture or people and make a good product that makes life better and/or easier for paying customers. This thread would be a fine place to enumerate the devs and studios that had success converting pirates to payers. That's a short list. Given their platform, you would think progressive crippling of game play hits the correct balance of try before you buy and allowing for player investment to the point where they could be nudged in. Or, why not sell in-game DRM for $8? |
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