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by kevingadd
4801 days ago
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I disagree. Games like Uncharted 3 have had much more sophisticated water simulations where water is an active part of the environment. Another example would be Hydrophobia. Crysis 3 is pretty much just slapping a heightmap onto a water surface, but it's no surprise that they take the easy route there since water is not an integral part of the experience in anyway. Crysis 3 is about shootin' men and robots that look like men, not about interacting with physically simulated water. Here are slides from a presentation about Uncharted 3's water: http://twvideo01.ubm-us.net/o1/vault/gdc2012/slides/1_Visual... I believe they've talked elsewhere about the complexity of the water sims they did for areas that involved boats and an ocean you could swim through, but I don't have a link handy. |
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