|
|
|
|
|
by kriro
4806 days ago
|
|
Yeah I couldn't make sense of the arrows but I only know AI from 2d and have 0 clue about 3d game development. Most toy examples I know use an even square grid so I was wondering if I might be missing something there. Either way thanks for the answer (same goes for the other posters who provided links) |
|