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by dubcanada 4799 days ago
It still uses Javascript. Native OpenGL+ObjC/C (done correct) will always be faster. All it really is, is better performance then UIWebView as it doesn't have all the webcore/kit stuff.

ALl I'm getting at is saying "native performance" is not correct. In a world where even 2-3 FPS can mean a usable game or a not usable game. I think the terminology matters a lot.

But you should still recommend people to using those solutions, just don't pass them off as something they are not.

1 comments

Okay, I agree with that - I'll change that :)