Hacker News new | ask | show | jobs
by bni 4809 days ago
Depends on how you define success. My game Orbium made reasonably well on iOS.

HTML5 game development on Android is a performance nighmare. Even if it was true that v8 was used in Android Browser or Android WebView (it isnt), it doesnt matter, it is the horrible draw performance that is the bottleneck (both canvas and css translate3d).