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by catenate 4805 days ago
> On top of that convincing a publisher to put up the money for such a risky project would be incredibly difficult.

Sounds like a good use case for Kickstarter.

It's not purely romance, but at least one project apparently models relationships: "Amaranthine uses simple game mechanics to reflect the ebb and flow of relationships, and lets the power of those relationships influence your success or failure now."

http://www.kickstarter.com/projects/machineage/amaranthine-a...