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by jbrennan 4807 days ago
>Your approach is to optimize for developer productivity. Mike's is to optimize for machine productivity.

Yeah that's a valid point. And it's probably just my lack of experience in language design or just general naïveté. It seems like for most devices (modern smartphones, tablets, traditional computers) are fast enough that we'd be better served focusing on developer productivity in newer languages. Sure, they'll never compete with C in terms of efficiency.

Besides, I can still easily create terribly inefficient code in C ;)

1 comments

Devices maybe but servers less so, if you can get a 100x performance increase from going g from say PHP to LuaJIT then you can save a lot of money without a productivity loss.
Definitely. But you're also not going to stand to gain as much from writing some of the tools I'm talking about, anyway.

There will definitely always been places where software efficiency trumps programmer efficiency, but for a lot of cases, it doesn't. It's still important, just not always the most important.