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by _crumbs 4814 days ago
Interesting. I have been developing an educational game for well over a year now and was supposed to be released a few months ago. We got to 4 weeks before the deadline and the boss came in and had a one-to-one with myself to explain we needed to put the date back, he just wasn't happy with the product. As frustrating as that was, the game is now in much better shape, far closer to how we had imagined it from the start. One point I would make, as a very small company (only two full time guys, myself and our artists) we had to create short term contracts to help out at various times. The rate of pay for them was ridiculously low (as was ours), and we truly got what we paid for. If you pay peanuts be prepared to get monkeys.