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by derefr 4817 days ago
> The app store ranking is almost entirely based on download velocity, so your ranking goes up.

I wonder how much the App Store's rankings would change if Apple only counted a download "impression" once the app had had, say, 10 minutes of (non-contiguous) runtime on your device? These perversely-incentivized game users would be filtered out of the metrics, but all the drive-by "download, look around, oh this app isn't what I wanted, delete" users would as well.

1 comments

This wouldn't work well for all apps. For example, I went on a trip to the Rockies in November and wanted to check the elevation at the lodge I was staying at. I downloaded and ran elevation app to find out. Took only moments to find out and even with fiddling around the the app while hiking I probably spent no more than 5 minutes on it but it was completely useful for the purpose I had downloaded and used it for. Should limited use/one-time use apps not be counted simply because they weren't used for an arbitrary amount of time?