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by beryllium
4823 days ago
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Well, think of the games - typically they need raw and low-level access to hardware in order to optimize the framerate and gameplay experience. But there are several technologies on the market right now that can actually deliver such experiences with the rendering done off-device (albeit with some extra latency). This is an example of new technologies mitigating the drawbacks to building non-native/remote-processing apps. |
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