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by vidarh
4837 days ago
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Having been in the position of shooting down all to often, the challenge for managers here is that often we get 100 absolutely crap ideas for every gem, yet the developers who bring them to us often are totally blinkered about which ideas are a fit for the company and/or are remotely realistic. That makes it very easy to make calls that in retrospect might seem extremely stupid. Even more so, many of the engineers who get shot down for truly bad ideas will still insist they are good. Getting the balance right for what you spend time on is very hard. (That said, I did work at Yahoo until 2005, and at least "my little corner" of Yahoo did feel very bureaucratic and not very conducive to innovation even then) |
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That has led to 2 different internal products and I'm presently working on something to replace a piece of commercial software that they paid almost $1 million for and doesn't work/has serious limitations. However I did it out of band because I found it interesting. I guess it comes down to put up or shut up.
Often when you come up with an idea, then go to try and do it you realise its 100x times harder than you thought