Hacker News new | ask | show | jobs
by aardvark179 4828 days ago
Far from it. Many emulators over the years have had small but important quirks, and although they generally don't affect normal gameplay they _may_ affect this sort of thing, after all this is depending on the precise behaviour of the PRNG and how many times it has been called.
1 comments

True, the best way to tell without real hardware is to playback the input on bsnes [1] (in accurate emulation mode) and see what happens.

[1] The name of bsnes recently changed, but I forget to what.

There are techniques out there for running TAS input files against real hardware for most of the common platforms. Some of the TASes on tasvideos.org are specifically flagged as "console verified" [1], indicating that someone's confirmed that they don't depend on emulator quirks.

[1]: http://tasvideos.org/ConsoleVerifiedMovies.html

Thank you, that's just the sort of thing I was curious to look at.
bsnes is now distributed with / renamed to a project called "higan", which is a multi-system emulator. See:

http://byuu.org/higan/