Hacker News new | ask | show | jobs
by metacontent 4836 days ago
I'm not quite sure if this applies, but can't anyone currently write a Lua script for World of Warcraft? In which case the script could possibly be connecting to and interacting with the WoW servers?

If one thing can be said about Lua, it is that embedding Lua is a solved problem, and not something dangerous to be worried about.

1 comments

It's similar, I suppose. Like the Wikimedia example, the Lua you write for WoW is tightly limited -- there's an API available [1], and you can request some extra data from the server sometimes. However, there's absolutely no loading of external modules, contacting any sort of outside server, or any direct file access. There's also large swaths of "what the player can do" which are blocked off from the API, in the name of not allowing people to automate core game elements.

[1]: http://wowprogramming.com/docs/api