Hacker News new | ask | show | jobs
by mattquiros 4839 days ago
I could be wrong here, but if Bradshaw's claims were true--that a significant amount of calculation is offloaded on their servers--wouldn't the game be unplayable for people who have shitty internet connections anyway? It's easy for me to imagine SimCity making so many computations to simulate the game, but for those data to be sent back and forth from the gamer's PC to their servers? It has got to strain the player somehow.
1 comments

Your local machine could be doing coarse grain calculations while their server did fine grain calculations, and periodically sync up, in the same way FPS's do (which is why you get laggy players jumping about).

But from what others have said, that doesn't seem to be the case.