|
|
|
|
|
by chaz
4839 days ago
|
|
I've met enough people who worked at EA to know they have competent engineers and managers -- they are not completely inept. When hundreds of millions of dollars are suddenly at risk, you have a clear channel straight to the CEO to get the resources that you need. I'm giving EA the benefit of the doubt that they ruled out 30-minute fixes. I can't see how any of us can really speculate as to how long it should take to fix when we don't really know any details. For example, if it was a database bottleneck, would you commit to walking in and fixing it in 30 minutes? Or even 30 hours? I think you'd want to know the details, because the scope can easily be off by 1-2 orders of magnitude. |
|
Nope, nope, nope. Nobody in their right mind will believe you that. If they fabricate such a game launch then they are complete morons. You simply can not claim that they are competent after that clusterfk.
Under "competent" I understand "Having sufficient skill, knowledge, ability, or qualifications." (definition from wiktionary). Their engineers clearly have neither the skill nor ability to fix the problems in timely manner. Nor did (or do) they have enough knowledge how the servers behave under such high load, otherwise they'd fix it before the launch. And if the problems were known, then the managers failed to delay the launch. A company which knowingly releases such a game is not run by competent people.