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by networked
4857 days ago
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Works here in Firefox 19.0 and Chromium 24.0.1312.56 on 64-bit Linux. I didn't see the GitHub link in Firefox, though, so in case anybody missed it here it is: https://github.com/dreamingofelectricsheep/browserpolis. Say, how do you plan to add terrain height to the game? At a glance it seems that your engine wasn't built with it in mind. It might warrant a total rewrite to put it in as early as possible since it's such a major feature of how SimCity-type games play and (especially) look. Edit: I was thinking more about how you'd manage placing Bezier roads over an uneven heightmap. |
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Edit: As for the roads on uneven terrain, I'm thinking about deriving z coordinate from another 2d Bezier curve traced along 't' of the road. Control points could be derived from a convex polygon obtained via the road/heightmap intersection.