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Ask HN: how to get revenue from my site
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8 points
by snyff
4845 days ago
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I'm the guy behind pentesterlab.com. This site offers free exercises to learn web security (an ISO with a vulnerable web application and a PDF with the course). I'd like to get revenue out of it to pay for all the time I spend building each exercise and maybe be able to spend more time on it. I enjoy doing it a lot and building each exercise can be super challenging but having some reward will help stay motivated. I started as something similar to Peepcode in December 2011 and was charging around $12 per exercise but I made it free after 8 months during which I sold around 6 exercises (to 3 people). However, I don't want to go back to this after making it free. Being free makes it available to a lot of people and it's something I won't change now (I actually wish I had start with free exercises). I offer commercial license to use the exercises to run training with not much success so far (even if it's pretty cheap $990). I have around 130 visitors/day on average and up to 4000 when an exercise is released (the average value is 2500). I tweeted about sponsoring but I didn't get any reply so far. And now I'd like to see if HN has a better idea or what I'm doing wrong... or maybe it's just not something that can be done and I should just accept to do it for the fun of it. |
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You said you sold only 6 exercises to 3 people. And yet you have 130 people a day. Assuming very healthy conversion rates (say, 0.5%), you need roughly 2000 visitors before you sell 1 item. In short, you need to ramp up your traffic. You can do this organically, or you can buy ads.
You clearly do have an audience however, given your ability to get up to 4000 visitors per day when an exercise is released.
So what to do? Put what I just said to a test: charge for your next exercise. You should get at least 1 sale. From then on, experiment with your price points.
I think you have everything in place, you just need to test things and ramp up traffic. Calculating backwards, you roughly need about 100k people visiting before you can conclude whether charging money works for you as a business model.
Of course you can start with a much lower expected conv rate, and probably should
TL;DR I think you quit too early