It makes me sad that all the Dwarf Fortress imitators are not only quite shallow (they're management/building games rather than full-on sims), they also have fairly terrible interfaces. Towns' UI is poor, Gnomoria's is godawful.
I don't really know what they're thinking. Sure they have graphics, but that's about it.
My thoughts exactly. Additionally, their obsession with remaining 2D is probably one of the biggest apparent design flaws. The whole point of a GUI to a DF-like game would surely be to render it in a more information dense, immersive way - not seeing that at all when we're dealing with isometric 2D.