|
|
|
|
|
by kerno
4861 days ago
|
|
This is how we get there. HTML5 is pretty fresh and it's games like this that let us understand it's capabilities and to improve upon them. I mean, this is a mini MMO implemented in HTML5. That's a pretty big step forward from Pacman in HTML5 already. |
|
This was more to kick off a discussion about "are we there yet?", and if not, what is still missing?
I mean, I know what I think is missing, but I've not tried building HTML5 games to understand if HTML5 is the bottleneck, or if other dependencies are the bottleneck.