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by bajsejohannes
4854 days ago
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Are there any plans for compiling to anything browser based? That's just such a great platform to start deploying a game. Tweaking and iteration is fast—you can deploy multiple new versions a day and get feedback—and once you have a good enough game, you can deploy to these other platforms. It's a dealbreaker for me. |
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Each option has its positives and negatives.
With Adobe dropping the 'Flash Tax', it makes targeting Flash a much more desirable option, however there is a ton of merit to having things run in HTML5 (either WebGL or Canvas).
The long story short is, browser support is on the roadmap, but which path to take is unclear. So we're open to input from the community on this.
Cheers, Nate