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by tomlu
4855 days ago
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What are the benefits though? I wouldn't say using Lua is a "primary factor", but Lua is: * Simple yet powerful * Supports multiple paradigms * Fairly concise * DSL friendly * Very robust * Small footprint * About as quick as they come in this language space, even without LuaJIT * Supported by tools, debuggers and a community If I were contemplating building my own dynamic language to support something like a game engine there would have to be some pretty compelling arguments not to just use Lua. I'm sure you've thought about it - so what's the reasoning? |
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However I hope the $500/license doesn't show that they are planning to emulate Adobe too closely...