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by kevingadd
4863 days ago
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The Firefox devs are at least working on adding in Chrome's audio API, so once that's out you'll finally be able to use one codebase for all your audio, as long as you don't care about IE or desktop Safari... But yeah, audio is a big problem. I'd argue that caching and content distribution in general are probably the other big problem. Having to roll your own complete solution for downloading and caching assets for every game is a pretty big problem, in part because the available options for storing assets on a client are pretty miserable in HTML5. |
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