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by glesperance 4864 days ago
I wonder what part of their path finding algo created a glitch like the drone float[1]

[1] http://www.youtube.com/watch?v=7MN0wjoqmzU

1 comments

I suspect a hack was involved -- the animation leading up to the construction of a Zerg Extractor involves the drone hovering over the geyser temporarily. This requires the unit to be put into a "floating" state which wasn't properly cancelled if the build failed -- queueing up additional move commands would then allow it to clip through barriers.

A number of similar bugs with queued commands existed. I get the sense that this feature wasn't adequately tested. :)